Hi, I'm Tijn Kersjes [tɛin kɛʀʃʏs]

Full-stack coffee lover.

I study Computer Science, have a passion for game development and love good coffee. Also working as a full-stack developer at Konnektid.


Date of birth
7 april 1993

Utrecht, the Netherlands


Utrecht University 2011 – 2015 (discontinued)
BSc Computer Science

Sintermeerten College 2005 – 2011
Secondary school


Konnektid December 2013 – September 2016
Full-stack web developer

CreativeCrowds October 2013 – December 2013
iOS application development and testing

Indievelopment January 2012 – May 2015
Organising an annual independent game development conference in the Netherlands

DGDARC January 2012 – December 2014
Board member at the Dutch Game Development And Research Club

driezesnul (currently Betawerk) September 2010 – May 2011
Web application research & development


Frameworks & Libraries
ReactJS, XNA, Cocoa Touch, SDL

JavaScript, Objective-C, C#, Python, Lua, PHP, Java, C, C++

Servers & Databases
Apache, MySQL, Node.js, Redis, CouchDB, MongoDB


Pom December 2013
Small time tracker for people using the "Pomodoro technique". Available for iPhone.

Pewpewpew September 2013
Simple side scrolling shooter controlled with accelerometer. Originally created for Android, and later ported to iPhone (unreleased).

Qamar June 2013
Application for calculating Islamic prayer times and locating the Qibla. Available as a web app (source) and for iPhone.

Pat Pat August 2012
Simple memory game for iPad.

Timewave Zero April 2012
Puzzle platformer involving time traveling. Won the third prize in the Creative Game Challenge.

Baby Gaga March 2012
Experimental top-down game based on a tweet of @PeterMolydeux for the first Molyjam in Utrecht.

Project York (working title) December 2009 - March 2011
MMO platformer, focussing on colaboration between players. Adaptation of an older game I worked on.

Liquid March 2008
One of the first games I made. A puzzle game about mixing (and matching) colours.

Brain Teaser June 2006
Educational game, placed second in the Make-a-Game competition.



Use the --force

Personal blog